消費者觀看直播節目之行為結果研究:心理模擬理論

dc.contributor鄒蘊欣zh_TW
dc.contributorChou, Yun-Hsinen_US
dc.contributor.author梁鈺蓁zh_TW
dc.contributor.authorLiang, Yu-Chenen_US
dc.date.accessioned2022-06-08T03:08:03Z
dc.date.available2021-07-23
dc.date.available2022-06-08T03:08:03Z
dc.date.issued2021
dc.description.abstractnonezh_TW
dc.description.abstractLive stream market is rapidly growing, with its traits that anyone can join or start a live stream, a diverse live stream content and model have been developed. Most studies related to live stream mainly focus on social motivations or other social factors. Less study has attempted to understand the effect of consumer mental simulation when watching a stream. The current study proposes that when live stream audiences are watching a stream, live stream may audience’s mental simulation (interactivity, vividness, entertainment, self-referencing) that will lead to positive engagement and further influence audience’s donate intention. Therefore, this study aims to examine the four mental simulation that occurs in watching live stream programs and their relationships with consumer engagement and thus intention to donate a streamer. An empirical study and online survey sampling live stream audiences are conducted. This study has important implication of how mental simulation influences audiences’ live stream engagement and further effects their intention to donate to a live streamer. Many live streamers have replied on audience’s donation for better content delivery; however, driving audience’s donation behavior has been found difficult. This study shed light on a better understanding of how to drive audience’s donation intention by simulating their mental imagination.en_US
dc.description.sponsorship全球經營與策略研究所zh_TW
dc.identifier60856035O-39692
dc.identifier.urihttps://etds.lib.ntnu.edu.tw/thesis/detail/642d6499bf7629402bd4b606fa78aea7/
dc.identifier.urihttp://rportal.lib.ntnu.edu.tw/handle/20.500.12235/118606
dc.language英文
dc.subject心理模擬zh_TW
dc.subject直播zh_TW
dc.subject捐贈意圖zh_TW
dc.subjectMental simulationen_US
dc.subjectLive streamen_US
dc.subjectDonate intentionen_US
dc.title消費者觀看直播節目之行為結果研究:心理模擬理論zh_TW
dc.titleAn Investigation of Live Stream Watching Behavioral Outcomes: The Mental Simulation Perspectiveen_US
dc.type學術論文

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