A collaborative support tool for creativity learning: Idea storming cube

dc.contributor國立臺灣師範大學科學教育研究所zh_tw
dc.contributor.authorHuang, C. C.en_US
dc.contributor.authorLi, T. Y.en_US
dc.contributor.authorWang, H. C.en_US
dc.contributor.authorChang, C. Y.en_US
dc.date.accessioned2014-12-02T06:42:01Z
dc.date.available2014-12-02T06:42:01Z
dc.date.issued2007-07-20zh_TW
dc.description.abstractCreativity plays an important role in many learning activities but how to enhance creativity with the support of modern computer tools deserves further studies. In this paper, we propose a game-based collaborative creativity support system called Idea storming cube to support creative thinking and help a user form a perspective-shift thinking habit. The system analyzes the knowledge acquired from the history of user inputs and compares it with the ideas possessed by the domain expert and other users in the current brainstorming group. The system is designed to provide user-, goal- and context-sensitive supports with this mechanism that stimulates more divergent thinking. We have implemented the proposed game with a magic-cube-like HCI for collaborative idea generation. A case study for preliminary evaluation of the system is also reported in this paper.en_US
dc.description.urihttp://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=4280942zh_TW
dc.identifierntnulib_tp_C0701_02_067zh_TW
dc.identifier.urihttp://rportal.lib.ntnu.edu.tw/handle/20.500.12235/42563
dc.languageen_USzh_TW
dc.relationThe 7th IEEE International Conference on Advanced Learning Technologies (ICALT), Niigata, Japan.en_US
dc.relation.urihttp://dx.doi.org/10.1109/ICALT.2007.6zh_TW
dc.titleA collaborative support tool for creativity learning: Idea storming cubeen_US

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