計畫行為理論應用於桌遊遊戲設計及其成效

dc.contributor張俊彥zh_TW
dc.contributorChang, Chun-Yenen_US
dc.contributor.author林茂達zh_TW
dc.contributor.authorLin, Mao-Daen_US
dc.date.accessioned2023-12-08T08:00:20Z
dc.date.available2022-09-07
dc.date.available2023-12-08T08:00:20Z
dc.date.issued2022
dc.description.abstract隨著時代進步與外來文化傳入,國人的飲食日漸多元且豐富。但根據國名健康署的調查,國人整體肥胖率偏高,且某些特定營養素攝取不足,這無異於國人對於健康飲食並無認真執行之意圖,抑或不願執行健康飲食之行為。有研究表示健康飲食知識與行為並無正向關係,亦即知識並非影響行為之要素。因此,本研究將重點放在計畫行為理論上,藉由將計畫行為理論融入在桌遊設計中,探討桌遊是否能增進遊玩者知識的同時,是否能增進遊玩者對於健康飲食的覺察,並體會計畫行為理論中各向度對於我們行為的影響,以及願意增進自身健康飲食的意圖與行為,進而改善自身健康。zh_TW
dc.description.abstractWith the progress of the times and the introduction of foreign cultures, people’s diets are becoming more diverse and rich. However, according to the HPA survey, the overall obesity rate of the people is high and the intake of certain specific nutrients is insufficient. This means that the people have no intention to implement a healthy diet or have no healthy diet behavior. Studies have shown that there is no positive relationship between healthy eating knowledge and behavior, that is, knowledge is not an important factor affecting behavior. Therefore, this research will focus on the theory of planning behavior (TPB). By incorporating the TPB into the design of board games, and exploreing whether board games can increase players’ knowledge while enhancing players’ awareness of healthy eating. Let players account for the influence of various dimensions in the TPB on our behavior, as well as their willingness to improve their own healthy diet and behaviors, thereby improving their own health.en_US
dc.description.sponsorship科學教育研究所zh_TW
dc.identifier60845031S-42192
dc.identifier.urihttps://etds.lib.ntnu.edu.tw/thesis/detail/a3fd50b9f76b8a50afb90a082365bd02/
dc.identifier.urihttp://rportal.lib.ntnu.edu.tw/handle/20.500.12235/121383
dc.language中文
dc.subject健康飲食zh_TW
dc.subject桌遊zh_TW
dc.subject計畫行為理論zh_TW
dc.subject態度zh_TW
dc.subject主觀規範zh_TW
dc.subject行為知覺控制zh_TW
dc.subject行為zh_TW
dc.subject意圖zh_TW
dc.subjecthealthy eatingen_US
dc.subjectboard gamesen_US
dc.subjectplanned behavior theoryen_US
dc.subjectattitudeen_US
dc.subjectsubjective normsen_US
dc.subjectbehavior perception controlen_US
dc.subjectbehavioren_US
dc.subjectintentionen_US
dc.title計畫行為理論應用於桌遊遊戲設計及其成效zh_TW
dc.titleApplication of Theory of Planned Behavior (TPB) to Board Game Design and Its Effectivenessen_US
dc.typeetd

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