迷「網」中的傾聽:網咖少年網路使用情形與輔導成效分析

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Date

2004-07-01

Authors

王錦慧
何縕琪

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Publisher

慈濟大學

Abstract

本研究的目的有二:一為瞭解網咖少年的網路使用情形,二為以網咖少年為對象,透過行動研究歷程設計一個輔導方案,並評估其成效。研究對象為花蓮市某一國中,有過使用網咖經驗半年以上的國中生,本研究採用問卷調查以瞭解參與學生使用網咖情形,自民國92年10月起,並進行12次輔導方案,每次40分鐘。接受問卷調查的學生33名,其中23名學生參與輔導方案。關於網咖使用情形,本研究發現:(1)國中二年級男生上網咖比例較高,八成學生接觸網咖時間超過三年以上,五成學生每天都會去,每次以4-5小時和8小時以上者居多,這些學生是網咖沉迷的高危險群;(2)多數學生選擇與同學、朋友一起去網咖;男生到網咖主要以打連線遊戲為主,女生則為「聊天交友」與「上網閒逛」;(3)六成學生沉迷網咖後雖然尚未產生曠課、逃家、中輟的情形,但其生活作息與學業有受到影響的跡象。在輔導方案方面:(1)在活動實施過程中,發生樣本流失、活動時間不足、以及討論不夠深入等問題;(2)在成效方面,學生的表現顯示輔導方案具有下列正面功能:減少說粗話的習慣、較能節制使用網路的時間、了解正確的網路法律知識、網路交友應注意事項,並能體認網咖為「學習型」休閒場所之觀念。本研究建議:未來在設計輔導方案時,應善用增強原理,兼顧「知、情、行、意」等面向,活動設計應配合學生熟悉的生活事例,並以動態多元的方式呈現。
The purpose of this study is two-fold: 1) probing adolescent students' consumption patterns in computer network shops; and 2) designing an intervention program to prevent students' indulging in the shops and evaluating the program's efficiency. Following use of a questionnaire to explore students' consumption patterns, the authors designed a program, based on action research processes, to help students understand both the positive and negative aspects of patronizing computer network shops. Out of 33 students interviewed, 23 participated in the supporting program, in which 12 meetings, of 40 minutes duration each, were held. It was found that, on the use of computer network shops, a) male sophomores are more likely to visit the shops; b) about 80% of the students had patronized the shops for more than 3 years; c) 50% of students visited shops everyday, most of them in excess of 4 to 5 hours, and some stayed even longer than 8 hours; d) most students went to the shops with fellow students or friends; e) male students tended to play games, particularly those designed fro network players, whereas females enjoyed chatting and surfing the net; f) the daily schedule and school performance have apparently affected 60% of the students, albeit not to the extent of resulting in dropouts from school or running away from home. In the intervention program, participating students displayed the tendency of: a) reducing the use of vulgar words; b) more self-control in patronizing the shops; c) a more correct understanding of legal knowledge and ways of making friends via the internet; and d) realizing a computer network shop is a "recreation place for leaning." For studies in the future, the authors suggest better use of the reinforcement principle, and taking into account "knowledge, affect, manners, and ideology" in planning an intervention program, while calling in more ordinary living experience, and presenting then in multi-faceted, dynamic forms.

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