教師著作
Permanent URI for this collectionhttp://rportal.lib.ntnu.edu.tw/handle/20.500.12235/31275
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Item The Effects of Information Presentation on Cognitive Load and Learning Performance through Embodied Interactive Game(2010-09-24) Hwang, Ming-YuehItem Elderly learning in the toy Clinic shop in Taiwan(2007-05-30) Hwang, Ming-Yueh; Lin , Yi-Yin; Liang, Hwey-WenDue to the decrease in the birth rate and dramatically increase of the elderly in Taiwan, social participations as well as intergeneration interactions become the major approaches for elderly learning. Based on these concerns, the experimental project of “Toy Clinic Shop in primary school” was initiated to enhance the lifelong learning of the elderly. The project recognizes the unique experiences and abilities of the elderly and provides the mechanisms of knowledge sharing and problem solving. From the perspectives of learning, this study aims to explore the benefits of the elderly from participating in the Toy Clinic Shop. In-depth interviews are used to collect data for the analyses of this study. The primary findings of this study are as follows: 1. Participating in Toy Clinic Shop meet with the multiple needs of the elderly. 2. Participating in Toy Clinic Shop promote the intergeneration interact experience for elderly.Item An exploratory study of the cognitive load and the effectiveness of interactive dynamic media learning of the elderly(2008-12-08) Hwang, Ming-Yueh; Lu, Chen-Wei; Hong, Jon-Chao; Su, Chao-Ya; Jong, Jyh-Tsorng Yang, Jin-Shin, & Hao, Yung-WeiItem Exploring non-native Chinese language learners’ learning strategies and attitudes toward the program of integrative dynamic video media(2008-12-08) Hao, Yung-Wei; Hong, Jon-Chao; Hwang, Ming-Yueh; Su, Chao-Ya; Yang, Jin-ShinItem An integrative study on learning effectiveness of interactive dynamic visual media design(2008-12-08) Hong, Jon-Chao; Hwang, Ming-Yueh; Yang, Jin-Shin; Su, Chao-Ya; Jong, Jyh-Tsorng Hao, Yung-Wei; Tsai, Chi-Min; Lee, Chia-Kun; Wu, Chih-Pei, & Lin, Ya-ShanItem Lifelong learning- current trends and practices(2004-07-29) Hwang, Ming-YuehItem Motivation for learning with web-based Instruction(2001-01-01) Hwang, Ming-YuehItem Needs assessment of the mobile learning Of adults(Association for the Advancement of Computing in Education (AACE), Chesapeake, VA., 2007-10-15) Hwang, Ming-Yueh; Pu, H.T.; Hsieh,C.C.This study aims to understand the needs of the adult for mobile learninig in terms of content, functions, services etc. Furthermore, the mobile learning system model is draw from this study. Several methods are used to collect data for this study including survey, focus groups and in-depth interview.Item New paradigm of adult learning: adult learning within the integrated community programs(2003-11-23) Hwang, Ming-YuehItem Non-native Chinese language learners’ attitudes toward online vision-based motion games(2010-01-01) Hao, Yungwei; Hong, Jon-Chao; Jong, Jyh-Tsorng; Hwang, Ming-Yueh; Su, Chao-Ya; Yang, Jin-ShinItem Playfulness-based design in educational Games: a perspective on an evolutionary contest game(Routledge, 2009-03-13) Hong, J.C.; Hwang, Ming-YuehPlayfulness steering is an emerging approach in educational game design and play. The integration of arithmetical computation, game strategy, and teamwork into one game allows players to interactively “steer” the playfulness and enhance learning. In this paper an evolutionary contest game was designed and implemented to examine the influencial factors. Using action research, focus groups and hermeneutic methods, this study suggest that the playfulness design of an evolutionary game is influenced by the degree of uncertainty and flexibility in decision-making, the level of challenge, equal conditions for fair play, opportunities to compete/cooperate, and the level of interactivity.Item The practices of resource-based teaching In science museum in Taiwan(2004-06-19) Hwang, Ming-YuehItem Promoting education games in elementary schools(2008-03-29) Hong, J. C.; Hwang, Ming-YuehItem School teachers' informal learning and the development of ICT integration competency(2008-11-28) Hwang, Ming-YuehItem A study of Adult Education Indicators in Taiwan(2002-01-01) Hwang, Ming-YuehItem A study of Adult Education Indicators in Taiwan(2002-01-01) Hwang, Ming-YuehItem A study of cognitive strategies of adult learners in the science museum(2006-11-11) Hwang, Ming-Yueh; Shen, Tsuei-PingItem A study of curriculum development models for community-based adult Art education(2005-11-11) Hwang, Ming-Yueh; Chen, Chiung-Hua; Chang, Ya-Ching; Weng, Tzu-YiItem A study of developing ICT integration levels and performance indicators of ICT competence for teachers(2010-05-17) Hwang, Ming-YuehItem A study of elders’ perceived usability, dependability, and flow experiences on the embodied interactive video games(Routledge, 2011-07-01) Hwang, Ming-Yueh; Hong, Jon-Chao; Hao, Yung-Wei; Jong, Jyh-TsorngDaily physical activities may slow down the deterioration of cognitive aging. This study intended to develop embodiment interactive video games with friendly human-machine interface to break through the elder's literacy, cognitive aging, and psychomotor hindrances toward technology. Another objective was to understand, through field experiments the perceived usability of the video games as well as their dependability and flow experiences on this platform.. Thirty elders constituted the sample for this study. Based on interviews and observations, this study found that the usability and dependability of this platform were high. Flow experiences occurred depending on the prior knowledge and interactive modules of the games.