應用層級分析法探討虛擬實境裝置設計評估之研究
Abstract
隨著網際網路的發展,虛擬實境富有極佳沉浸性、互動性、想像性,本,並加快虛擬實境裝置發展速度,虛擬環境「以假亂真」讓使用者「信以為真」的「沉浸式體驗」,相關產業加以應用,使其身歷其境,迎接著「醒著做夢」的時代,進而引爆了新一波科技產業革命。本研究結合創新及產品設計相關理論來分析虛擬實境裝置的設計評估,並歸納出四大構面與二十三項準則,四大構面分別為功能屬性、新產品屬性、產品造形及產品吸引力。
本研究問卷發放對象國內知名虛擬實境裝置產業界中具備軟體及硬體研發、專案、管理相關背景等共19位專家。利用層級分析法 (AHP) 評估虛擬實境裝置的設計架構中,構面與準則之間的權重及排序關係,判斷出虛擬實境裝置優先設計要素的順序。
本研究結果得知四大構面中以功能屬性為優先考量為重點設計。四大構面底下準則之優先的設計要素分述如後:一、功能屬性構面下為顯示技術;二、新產品屬性構面下為相容;三、產品造形構面下為尺寸大小;四、產品吸引力構面下為語意性的吸引力。本研究結果可為虛擬實境裝置的設計評估提供正確的未來方向。
As much as the advance of the internet, the extensive and rapid development of virtual reality (VR) technology has made VR devices immersive, interactive, and imaginative. VR technology creates an artificial environment and presents it to the users in such a way the users acknowledge it as a real environment. The VR technology has been incorporated in a variety of industries and provided a cost-efficient application for multi-purposes through the simulated world that is virtually indistinguishable by the users with the real world. In our study, modern innovation theories and product design theories were used to evaluate in detail the design of VR devices. The study categorizes 4 dimensions of VR product design along with 23 criteria. The 4 dimensions are as follows: attributes of function, characteristics of new products, product modeling design, and product appeal. The research was conducted by the questionnaire survey on 19 renowned professionals in Taiwan VR industry. Each of them possesses solid expertise in hardware R&D, project management, or industrial coordination. In the process of evaluation in the framework design of VR products, the analytic hierarchy process (AHP) was used to analyze the 4 dimensions and 23 criteria which were then weighted by ranks. The study also places the order of the design elements of VR devices in terms of priority. The conclusion of the study indicates that the characteristics of functional attributes takes the precedence over other dimensions. Furthermore, each dimension following by the criteria has its primed design element. For instance, display technology comes at the top of the priority list in the dimension of functional attributes, compatibility comes in the dimension of characteristics of new products, product size comes in the dimension of product modeling design, and semantic attractors come in the dimension of product appeal. In summary, the study not only provides useful and correct guidelines and but also sheds light on the way for the design and evaluation of VR devices.
As much as the advance of the internet, the extensive and rapid development of virtual reality (VR) technology has made VR devices immersive, interactive, and imaginative. VR technology creates an artificial environment and presents it to the users in such a way the users acknowledge it as a real environment. The VR technology has been incorporated in a variety of industries and provided a cost-efficient application for multi-purposes through the simulated world that is virtually indistinguishable by the users with the real world. In our study, modern innovation theories and product design theories were used to evaluate in detail the design of VR devices. The study categorizes 4 dimensions of VR product design along with 23 criteria. The 4 dimensions are as follows: attributes of function, characteristics of new products, product modeling design, and product appeal. The research was conducted by the questionnaire survey on 19 renowned professionals in Taiwan VR industry. Each of them possesses solid expertise in hardware R&D, project management, or industrial coordination. In the process of evaluation in the framework design of VR products, the analytic hierarchy process (AHP) was used to analyze the 4 dimensions and 23 criteria which were then weighted by ranks. The study also places the order of the design elements of VR devices in terms of priority. The conclusion of the study indicates that the characteristics of functional attributes takes the precedence over other dimensions. Furthermore, each dimension following by the criteria has its primed design element. For instance, display technology comes at the top of the priority list in the dimension of functional attributes, compatibility comes in the dimension of characteristics of new products, product size comes in the dimension of product modeling design, and semantic attractors come in the dimension of product appeal. In summary, the study not only provides useful and correct guidelines and but also sheds light on the way for the design and evaluation of VR devices.
Description
Keywords
虛擬實境, 創新理論, 產品設計, 層級分析法, Virtual reality, Innovation theory, Product design, AHP