室內設計生手運用CPS解決設計問題之可行性研究
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Date
2006
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Abstract
摘要
本研究旨在探討室內設計生手使用CPS來解決設計問題的可行性,以及觀察CPS運作過程的表現情形、學習感受,進而提出室內設計生手運用CPS的教學過程內涵之建議。
首先,透過文獻探討比較CPS內涵與室內設計過程的相似性,以及CPS特性與室內設計生手思考特性做交互比對,推測出室內設計生手使用CPS是可以解決設計問題。再採取行動研究以進行測驗,驗證室內設計生手運用CPS解決設計問題是頗具可行性的方法。
本研究主要結論,如下:
一、「解決問題檢核表」能客觀地選擇出較佳的方案。
二、受測者的解決方案,不僅在量方面有顯著的增加外,內容也具有一定的品質。
三、發散性思考與聚斂性思考兩大步驟的交互運作,對於創意的發想與評估具有相當大的效益。
四、就整體全面學習感受而言,平均數3.55,標準差為0.38。也就是,室內設計生手對CPS六階段之學習感受的程度接近中等,而且是偏正向的。
五、最後,根據受測者表現情形、學習感受提出對CPS六步驟教學過程之建議以及研究者的修正。
根據上述結論,對本研究提出後續的研究建議,歸納出五點,以供後續對此研究方向感到興趣的研究者參考。
Abstract This research is to verify the feasibility that a novice at interior design uses the creative problem solving (CPS) to solve design problems, and to observe the learning situation and feeling when the novice uses the CPS. Then, this research may further provide suggestions to improve the instruction treatment of the CPS for the novice at interior design. First, this research is to find the similarity between the content of the CPS and the interior design process through the references, and to compare the characteristic of the CPS and thinking characteristics of the novice with each other, to conjecture that the novice may use the CPS to solve the design problems. Then, the action research is adapted to verify that the novice at interior design uses the CPS to solve the design problems is feasible. The conclusions of this research are described as following. 1. The problem solving checklist is helpful to select a better problem objectively. 2. Not only the quantity of the design idea of the testers is effectively increased, but also the quality of the design idea is enhanced. 3. The interaction between the divergent production and the convergent production is helpful to idea generation and evaluation. 4. For the whole learning feeling, the average is 3.55 and the standard deviation is 0.38. It means that leaning feeling of the novice at interior design for the six processes of the CPS is almost average, and is positive. 5. Finally, the amendment of the six-step teaching process and the amendment from the research fellow are provided according to the performance and learning feeling of the tester. In summary, this research provides the above-mentioned viewpoints as a reference for the research fellows who are interested in this research field.
Abstract This research is to verify the feasibility that a novice at interior design uses the creative problem solving (CPS) to solve design problems, and to observe the learning situation and feeling when the novice uses the CPS. Then, this research may further provide suggestions to improve the instruction treatment of the CPS for the novice at interior design. First, this research is to find the similarity between the content of the CPS and the interior design process through the references, and to compare the characteristic of the CPS and thinking characteristics of the novice with each other, to conjecture that the novice may use the CPS to solve the design problems. Then, the action research is adapted to verify that the novice at interior design uses the CPS to solve the design problems is feasible. The conclusions of this research are described as following. 1. The problem solving checklist is helpful to select a better problem objectively. 2. Not only the quantity of the design idea of the testers is effectively increased, but also the quality of the design idea is enhanced. 3. The interaction between the divergent production and the convergent production is helpful to idea generation and evaluation. 4. For the whole learning feeling, the average is 3.55 and the standard deviation is 0.38. It means that leaning feeling of the novice at interior design for the six processes of the CPS is almost average, and is positive. 5. Finally, the amendment of the six-step teaching process and the amendment from the research fellow are provided according to the performance and learning feeling of the tester. In summary, this research provides the above-mentioned viewpoints as a reference for the research fellows who are interested in this research field.
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Keywords
室內設計生手, 問題解決, 創意解題, Novice at Interior Design, Problem-Solving, Creative Problem-Solving