數位化角色插畫之創作與研究以台灣流行角色為例
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2010
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無論在動畫、漫畫或是電影,只有具有劇情的特性,其出發點全部建立在「角色」上,因為「角色」是劇情中最基本的元素,但也因為有其重要性,使得繪者無不絞盡腦汁去描繪設計,藉以營造出獨特性,在視覺上,獨特性能給於觀者吸引力,所以在刻意的營造之下,其角色之「顏色」、「比例」、「五官」、「造型」等諸多特點都會不同,然而不同的角色,也有不同的導向,而市場上也會反應出偏愛的風格。為了得知台灣現有的流行風格角色,現階段先以市面販售之CG技法工具書為觀察對象,藉以得知台灣現在的流行角色與技法,以台灣出版市場為範圍,並使用博客來網路書店進行出版之調查,出版範圍限定於2005年至2010年,扣除與角色無關之軟體工具書、畫冊、期刊、雜誌、3DCG、絕版書、簡體書與外文書,共計68本。在觀察下發現,台灣現有的流行角色有「日式風格角色」、「言情風格角色」、「歐美風格角色」、「繪本風格角色」與「向量風格角色」,其台灣市場偏愛「日式風格角色」與「言情風格角色」,而後續排名為「歐美風格角色」與「繪本風格角色」,最後由「向量風格角色」墊底。在不失商業性的前提下,必須了解這些角色的特點,以方便模擬、創新或再造相關角色,在創新的同時也統整及區別角色元素,藉以抓住角色的風格特點,並且觀察角色背後的意涵及化背景,為讀者往後的角色創新設下依據,最後以分析、分解的造形元素為基石,依據角色的文化背景或結構特徵,再次進行創造、組合與創新,以Corel Painter繪圖軟體進行數位化的角色繪製,期許再次得到一個新穎獨特的全新角色。本研究是以台灣流行角色為對象,以創造新角色為出發點,結合諸多特風格角色的風格特點,進而創造一個不失商業性與原創性的新角色。
No matter in animation, comic, and movie, the most motion established in “role” when only having characteristic of drama. All of the painter and artist attempt to utilize multiple ways to depict their design for uniqueness of role due to it is the basic element and having emphasis in drama. Under the planning for creation, majority design the different role of color, ratio, features, and modeling because of constructing the visual attraction. However, different role have their various direction, so the market will reflect the style of preference. In order to comprehend what is Taiwan’s popular role, this study aimed to observe the general publication of illustration tool CG, and further to understand what are the Taiwan’s popular style and technique of expression. The research range is focus on the publication market of Taiwan. The result shown that we could classify Taiwan’s popular role into Japanese style, romance style, European and American style, picture book style, and vector style. The preferences of Taiwan’s market are Japanese style and romance style, the next are European and American style and picture book style, and vector style is the worst. Under the premise that to preserve commerce, we have to comprehend the characteristics easily for simulate, innovate, or recreate the related role. Then, we not only emphasize the innovation, but also integrate and distinguish the role elements at the same time. For establishing a standard principle of role innovation to painter, the process above could obtain the style characteristic of the role and observe what is the meaning and culture background of the role. Finally, the study adopted the ways of creation, composing, and innovation to paint a digital role in Corel Painter. This creation is base on the form elements and characteristics by aforementioned analysis and deconstructing. We expect to design a new role which is unique and special. This study focus on creating a new role of Taiwan's popular style, and it is composed of multiple styles and characteristics. Furthermore, we hope the creation which could combine the elements of original and commercial.
No matter in animation, comic, and movie, the most motion established in “role” when only having characteristic of drama. All of the painter and artist attempt to utilize multiple ways to depict their design for uniqueness of role due to it is the basic element and having emphasis in drama. Under the planning for creation, majority design the different role of color, ratio, features, and modeling because of constructing the visual attraction. However, different role have their various direction, so the market will reflect the style of preference. In order to comprehend what is Taiwan’s popular role, this study aimed to observe the general publication of illustration tool CG, and further to understand what are the Taiwan’s popular style and technique of expression. The research range is focus on the publication market of Taiwan. The result shown that we could classify Taiwan’s popular role into Japanese style, romance style, European and American style, picture book style, and vector style. The preferences of Taiwan’s market are Japanese style and romance style, the next are European and American style and picture book style, and vector style is the worst. Under the premise that to preserve commerce, we have to comprehend the characteristics easily for simulate, innovate, or recreate the related role. Then, we not only emphasize the innovation, but also integrate and distinguish the role elements at the same time. For establishing a standard principle of role innovation to painter, the process above could obtain the style characteristic of the role and observe what is the meaning and culture background of the role. Finally, the study adopted the ways of creation, composing, and innovation to paint a digital role in Corel Painter. This creation is base on the form elements and characteristics by aforementioned analysis and deconstructing. We expect to design a new role which is unique and special. This study focus on creating a new role of Taiwan's popular style, and it is composed of multiple styles and characteristics. Furthermore, we hope the creation which could combine the elements of original and commercial.
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Keywords
Corel Painter, 角色, 台灣流行角色, 數位化, 創新, Corel Painter, Role, Taiwan’s popular role, Digital, Innovation