理解式球類教學法對國小學童桌球學習動機與比賽表現之影響
No Thumbnail Available
Date
2016
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Abstract
本研究目的在探討理解式球類教學法對國小學童桌球在專注力、切身相關、自
信心和滿足感等學習動機以及比賽表現之影響,研究對象為臺北市某小學六年級一班,共26名學生(男生15名,女生11名),實施為期六週,共十二節課,每節四十
分鐘的理解式球類教學。在量化資料的蒐集與分析方面,以ARCS學習動機理論量表與球類運動比賽表現評量工具進行教學前、後測驗,再以中文版統計套裝軟體SPSS 22.0進行成對樣本t檢定分析。在質性資料的蒐集與分析方面,則以錄影
觀察記錄、教師日誌與訪談等方式蒐集,再以持續比較法分析。研究結果顯示:
在學習動機方面,專注力(t =-4.33, p< .05)達顯著差異,切身相關(t =-1.01, p> .05)未達顯著差異,自信心(t =-4.36, p< .05)達顯著差異,
滿足感(t =-2.28, p< .05)達顯著差異,整體學習動機(t =-4.23, p< .05)達顯著差異,學童的學習動機在教學後有顯著的進步;在比賽表現方面,比賽表現(t =-35.33, p< .05)達顯著差異,學童的比賽表現在教學後有顯著的進步;大多數學童對於理解式球類教學法的桌球課程感興趣,能更加專注的學習,也能在學習過程中,增加自己的自信心與滿足感,而在比賽表現上,則有良好的發揮。
The purpose of this study was to investigate the effect of TGfU in table tennis learning motivation on student’s attention, relevance, confidence,satisfaction and game performance. The participants were twenty-six 6th graders (Boys = 15; Girls = 11) at elementary school of Taipei city. The TGfU were implemented for twelve lessons in 6 weeks, 40minutes per lesson. In the collection and analysis of quantitative data, ARCS learning motivational scale and GPAI were used. These data were analyzed by dependent sample t test of SPSS22.0 to compare the pre-tests with post-tests. In the collection and analysis of qualitative data, videotaping, teacher’s teaching and interviews of teachers and students were employed. The data was analyzed by constant comparison method. The results showed: In terms of learning motivation, attention (t=-4.33, p< .05) achieved significant differences, relevance (t=-1.01, p> .05) didn’t achieve significant difference, confidence (t=-4.36, p< .05) achieved significant differences, satisfaction (t=-2.28, p< .05) achieved significant differences,and learning motivation (t=-4.23, p< .05) achieved significant differences. Student's learning motivation was significantly improved after teaching. In terms of game performance, game performance (t=-35.33, p< .05) achieved significant differences. Student's game performance was significant improved after teaching. Majority of students were interested in table tennis course of TGfU, more focused in learning, significantly increase their self-confidence and satisfaction in the learning process. Their performance in the game was improved as well.
The purpose of this study was to investigate the effect of TGfU in table tennis learning motivation on student’s attention, relevance, confidence,satisfaction and game performance. The participants were twenty-six 6th graders (Boys = 15; Girls = 11) at elementary school of Taipei city. The TGfU were implemented for twelve lessons in 6 weeks, 40minutes per lesson. In the collection and analysis of quantitative data, ARCS learning motivational scale and GPAI were used. These data were analyzed by dependent sample t test of SPSS22.0 to compare the pre-tests with post-tests. In the collection and analysis of qualitative data, videotaping, teacher’s teaching and interviews of teachers and students were employed. The data was analyzed by constant comparison method. The results showed: In terms of learning motivation, attention (t=-4.33, p< .05) achieved significant differences, relevance (t=-1.01, p> .05) didn’t achieve significant difference, confidence (t=-4.36, p< .05) achieved significant differences, satisfaction (t=-2.28, p< .05) achieved significant differences,and learning motivation (t=-4.23, p< .05) achieved significant differences. Student's learning motivation was significantly improved after teaching. In terms of game performance, game performance (t=-35.33, p< .05) achieved significant differences. Student's game performance was significant improved after teaching. Majority of students were interested in table tennis course of TGfU, more focused in learning, significantly increase their self-confidence and satisfaction in the learning process. Their performance in the game was improved as well.
Description
Keywords
理解式球類教學法, 專注力, 切身相關, 自信心, 滿足感, TGfU, attention, relevance, confidence, satisfaction