Designing Constructivist Learning Environment in Online Game.
dc.contributor | 國立臺灣師範大學科技應用與人力資源發展學系 | zh_tw |
dc.contributor.author | Tsai, F. H. | en_US |
dc.contributor.author | Yu, K. C. | en_US |
dc.contributor.author | Hsiao, H. S. | en_US |
dc.date.accessioned | 2014-10-30T09:34:45Z | |
dc.date.available | 2014-10-30T09:34:45Z | |
dc.date.issued | 2007/3/26-28 | zh_TW |
dc.description.abstract | To date, online games have increasingly become the dominant form of computer games particularly for children and adolescents. From the educational point of view, online games almost possess the key features of a constructivist learning environment. In this paper we present an online game-based learning model for designing constructivist learning environment and propose an instance to illustrate how to implement it. | en_US |
dc.description.uri | http://doi.ieeecomputersociety.org/10.1109/DIGITEL.2007.15 | zh_TW |
dc.identifier | ntnulib_tp_E0206_02_045 | zh_TW |
dc.identifier.uri | http://rportal.lib.ntnu.edu.tw/handle/20.500.12235/36050 | |
dc.language | en | zh_TW |
dc.relation | The First IEEE International Workshop On Digital Game And Intelligent Toy Enhanced Learning, Jhongli, Taiwan. | en_US |
dc.title | Designing Constructivist Learning Environment in Online Game. | en_US |