Designing Constructivist Learning Environment in Online Game.

dc.contributor國立臺灣師範大學科技應用與人力資源發展學系zh_tw
dc.contributor.authorTsai, F. H.en_US
dc.contributor.authorYu, K. C.en_US
dc.contributor.authorHsiao, H. S.en_US
dc.date.accessioned2014-10-30T09:34:45Z
dc.date.available2014-10-30T09:34:45Z
dc.date.issued2007/3/26-28zh_TW
dc.description.abstractTo date, online games have increasingly become the dominant form of computer games particularly for children and adolescents. From the educational point of view, online games almost possess the key features of a constructivist learning environment. In this paper we present an online game-based learning model for designing constructivist learning environment and propose an instance to illustrate how to implement it.en_US
dc.description.urihttp://doi.ieeecomputersociety.org/10.1109/DIGITEL.2007.15zh_TW
dc.identifierntnulib_tp_E0206_02_045zh_TW
dc.identifier.urihttp://rportal.lib.ntnu.edu.tw/handle/20.500.12235/36050
dc.languageenzh_TW
dc.relationThe First IEEE International Workshop On Digital Game And Intelligent Toy Enhanced Learning, Jhongli, Taiwan.en_US
dc.titleDesigning Constructivist Learning Environment in Online Game.en_US

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