超現實表現手法在設計繪畫創作之研究─以空間視覺效果為例
dc.contributor | 賴建都 | zh_TW |
dc.contributor.author | 陳子煜 | zh_TW |
dc.contributor.author | CHEN, ZIH-YU | en_US |
dc.date.accessioned | 2019-09-05T02:59:45Z | |
dc.date.available | 2004-8-30 | |
dc.date.available | 2019-09-05T02:59:45Z | |
dc.date.issued | 2004 | |
dc.description.abstract | 超現實表現手法在設計繪畫創作之研究 ─以空間視覺效果為例 中文摘要 平面的圖像表現在平面的媒材上,似乎很難滿足觀者的眼睛,所以在2D的媒材上,若能以具有3D效果的立體圖形,運用超現實表現手法在畫面構成上去表現三度空間感,那就會令人有震撼的力量。以往創作研究中,較偏向於超現實表現手法本身的特性進行分類,對於超現實手法的空間視覺效果之探討較缺乏,本論文主要研究目的在進一步探討超現實表現手法於平面媒材設計繪畫上所發揮出的空間視覺效果,希望能提供設計師或相關從業人員在構思設計圖像表現之空間視覺效果時的重要參考。 本研究發現,九種超現實表現手法為:1.比例尺寸放大縮小、2.空間置換、3.物理性質改變、4.表面材質替換、5.相異體的融合、6.無生物之活化、7.生物物質化、8.肢體解剖重組、9.重疊交錯的意象。在當前資訊時代圖像數位化的環境中,藉由電腦影像處理軟體及繪圖軟體之進步,超現實的表現手法更是被廣泛地應用在視覺傳達設計的領域中,各類廣告與插畫就常看到超現實主義的風格。在空間視覺效果上,運用物體相對的大小、物件在畫面中的不同高度、近清晰遠模糊、圖與地之間的視覺衝突、重疊、透明感以及集錦式的方法等,皆是產生深度空間的好方法,而透視手法的表達可說是一種最直接有效的方式。二次元的畫面須藉助視覺的幻象才能產生三次元的空間感,在創作時可藉由上述的表現手法,來增加物體的空間感。因此,設計從業人員基於這樣的觀點,瞭解超現實藝術思潮與創作法則實在有其必要性。 關鍵字:超現實、電腦繪圖、設計繪畫、視覺生理、空間知覺 | zh_TW |
dc.description.abstract | The Study on Applying Superrealism Representation on Illustration ─ Spatial Visual Effect Abstract The flat graphics show on the dimensional media is difficult to satisfy viewer’s eyes. If use three dimension effect of solid graphic on two dimensional media, the surrealism representation can be more than powerful in the plane media. From the previous studies they were focus on classifying in surrealism representation of property, and the topics of spatial study is not enough. This study attempts to explore the spatial visual effect of design , and hope to provide designer with the idea of illustation for spatial visual effect as an important reference. The author finds that there are nine expressions about the superrealism representation: 1.Enlarge/Shrink scaling dimension 2.Space exchange 3.Physical property change 4.Surface material exchange 5.Fusion of different objects 6.Vitalizing non-living 7.Creature materiazation 8.Disassemble/Reassemble limbs and trunk 9.Overlapped interlace image. In the study, the author aims that digital technology has explored a new tendency for creating a new style in surrealism representation. By using the compure graphics software& image minipulation, the style of superrealism is widely used in the visual communication design. In spatial visual effect representation, such as the size of objects, difference levels of the objects and the view of objects and so on . It is a good way to show there spaces. In the space visual effect, the size of related objects, different vertical levels of elements, the distance of clear and blur, visual conflict between foreground and background, overlapping, transparence and combination skills are adopted to re present this style. Among these skills, perspective representation is the best way to present this effect. To represent 3D space effect on the 2D canvas, visual illusion is applied. Based on the author’s conclusion, it is important for design practitioners to understand and apply spuerrealism skills on their studio practice. Keywords: Superrealism, Computer Graphics, Illustration, Visual Physiology, Dimention Perception | en_US |
dc.description.sponsorship | 設計學系 | zh_TW |
dc.identifier | G00T1631015 | |
dc.identifier.uri | http://etds.lib.ntnu.edu.tw/cgi-bin/gs32/gsweb.cgi?o=dstdcdr&s=id=%22G00T1631015%22.&%22.id.& | |
dc.identifier.uri | http://rportal.lib.ntnu.edu.tw:80/handle/20.500.12235/102992 | |
dc.language | 中文 | |
dc.subject | 超現實 | zh_TW |
dc.subject | 電腦繪圖 | zh_TW |
dc.subject | 設計繪畫 | zh_TW |
dc.subject | 視覺生理 | zh_TW |
dc.subject | 空間知覺 | zh_TW |
dc.subject | Superrealism | en_US |
dc.subject | Computer Graphics | en_US |
dc.subject | Illustration | en_US |
dc.subject | Visual Physiology | en_US |
dc.subject | Dimention Perception | en_US |
dc.title | 超現實表現手法在設計繪畫創作之研究─以空間視覺效果為例 | zh_TW |
dc.title | The Study on Applying Superrealism Representation on Illustration ─ Spatial Visual Effect | en_US |
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