遊戲環境偏好與感受在科學桌遊學習中扮演的角色

dc.contributor張俊彥zh_TW
dc.contributorChang, Chun-Yenen_US
dc.contributor.author林昭君zh_TW
dc.contributor.authorLin, Jau-Jyunen_US
dc.date.accessioned2019-09-05T06:32:33Z
dc.date.available2019-08-01
dc.date.available2019-09-05T06:32:33Z
dc.date.issued2019
dc.description.abstract科學桌遊廣泛運用在教學上並提供遊戲式學習環境,本研究歸納出遊戲環境涵蓋劇情背景、控制操作、意見分享、問題討論、策略建構與實際行為。選取新北市和臺北市國小生共48位,在遊玩「瘋水輪流轉」後收集自評量表及成效測驗的資料。結果顯示遊戲環境的偏好和學習成效沒有顯著相關,在問題討論、策略建構與實際行為的感受和學習成效呈中度相關,建議未來若以科學桌遊當作教學工具,在設計桌遊時應加強此;而控制操作偏好與感受越相符和學習成效呈中度相關,建議教師應多考量學生的偏好,比較有助於其科學學習的表現。zh_TW
dc.description.abstractScientific board games are widely used in teaching and provide a game-based learning environment. This study concludes that the game environment covers plot background, manipulate, opinion sharing, problem discussion, strategy construction and actual behavior. A total of 48 students from New Taipei City and Taipei City are selected to collect self-rating scales and effectiveness test data after playing "Crazy Water". The results show that the preference of the game environment is not significant related to the learning effectiveness. In problem discussion, strategy construction and actual behavior faceted are medium related to the learning effectiveness. It is suggested that if the scientific board game is used as a teaching tool in the future, them should be strengthened when designing the board game. In manipulate faceted, the more consistent of the preference and the feeling is medium related to the learning effectiveness. It is recommended that teachers should consider the preference of the students, which is more conducive to their scientific learning performance.en_US
dc.description.sponsorship科學教育研究所zh_TW
dc.identifierG060545002S
dc.identifier.urihttp://etds.lib.ntnu.edu.tw/cgi-bin/gs32/gsweb.cgi?o=dstdcdr&s=id=%22G060545002S%22.&%22.id.&
dc.identifier.urihttp://rportal.lib.ntnu.edu.tw:80/handle/20.500.12235/104542
dc.language中文
dc.subject遊戲環境zh_TW
dc.subject偏好zh_TW
dc.subject感受zh_TW
dc.subject科學桌遊zh_TW
dc.subjectgame environmenten_US
dc.subjectpreferenceen_US
dc.subjectperceptionen_US
dc.subjectscientific board gameen_US
dc.title遊戲環境偏好與感受在科學桌遊學習中扮演的角色zh_TW
dc.titleThe Role of Game Environment Preference and Perception in Scientific Board Game Learningen_US

Files

Original bundle

Now showing 1 - 1 of 1
No Thumbnail Available
Name:
060545002s01.pdf
Size:
2.6 MB
Format:
Adobe Portable Document Format

Collections