兒童&遊戲-吳嘉麗繪畫創作研究
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2015
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兒童是國家未來主人翁,每個人都經歷過童年,如何照顧好孩童的心靈,即使環境困難,均能堅強成熟達到自我實現。歷經漫長人生道路中有許多抉擇,如同畫家面對自然作畫,下筆當時如何捕捉浮光掠影,筆觸線條留下近似的、鬆散的樣貌,經不斷分類、捕捉、調整、修正,然後逐漸地堆疊出緊密點線面的組合體,展現畫家自覺合適的「自然再現」。筆者從剖析自己出發,朝著興趣、專長發展,對兒童生命的關懷長期的經營,藉此畢業創作「兒童&遊戲」為研究方向。
在台灣這塊土地上的孩子們,是如何一起遊戲呢?對關心兒童發展的專家如何說?而畫家是如何畫出他們的時代兒童?筆者以在台灣成長的兒童圍觀察對象,結合說故事的方式呈現一群小孩子,在一起遊戲的豐富性寓意與張力,持續延伸暨梳理創作根源,以探究作品之形與質。
第一章緒論創作動機與目的、研究內容與範圍,選擇以「兒童&遊戲」作為創作主軸。第二章創作研究之理論基礎,從方法論談藝術的慰藉,發展心理學之於兒童遊戲與學習,女性畫家的對照,創作研究之素材,人像寫實、美感、象徵符號。第三章創作理念之發展、形成與表現,童玩與遊戲,兒童群像的相關資料,個人成長背景條件,創作表現出一群小孩在玩、陽光色彩、台灣圖像。第四章創作內容、形式、媒材與技法,兒童與遊戲系列、構圖形式上的佈局及空間位置的經營。第五章作品自述,紀錄著從發想、構圖形式分析與說明。第六章結論,綜合創作中的發現、收穫及省思。
Children are the future of a country, and everyone used to be a child. If children are well taken care of, they will be strong and mature enough to deal with any difficulty in their future. They will achieve the goals of their self-fulfillment. The author experienced many critical decisions in her years of life, just like an artist painting the beauty of nature, capturing a glimpse of scenery at a specific moment. From staking up with every vague stroke, line, and appearance, a combination of points, lines, and spaces are gradually accumulated and formed, through continuous classification, capture, adjustment, and modification. The author expressed an artist's consciously appropriate "natural reproduction", which is unique, a careful management, time consuming, and the pursuit and fulfillment of her dream. She did not only pay attention to her own interest, but transformed her creations into love-spreading seeds to live a meaningful life.The author studied from analyzing her own life. In terms of her own interest, the development of her own expertise, and the long-term management of her care of children's lives, and demonstrated her creations through her graduation exhibition "Children& Play " which is the subject of her research. How do the kids in Taiwan play games together? What did the specialists who care for Children Development find? How did the artists draw the portrait of contemporary children's lives? How did the author demonstrate the rich implication and tension of a cluster of children playing games together through telling stories. Doing this by observing the urban children in the land where she grew up? Further study of this research extends to find the origin of creations, and to explore the appearance and nature of these works. Chapter One discusses the motivation, purpose, content, and scope of creations, choosing "Children& Play" as the core of creative works. Chapter Two studies about the theoretical basis of creation research, including the solace of arts from methodology, the influence of the developmental psychology to children's learning and playing games, comparison of female artists, the raw material of creation research, realistic portrait, beauty, and symbols. Chapter Three contains the development, formation and performance of creative ideas, toys and games, relevant information of the portrait of a cluster of children, the background of personal growth, creations showing a cluster of children playing games, sunny colors, and images of Taiwan. Chapter Four discusses the content, styles, mediums and techniques of creations, the series of children and games, layouts of patterned form, and operations of spaces and places. Chapter Five is as the self-introduction of the creations, including the records from the initiation and the analysis and explanation of the types of composition. Chapter six is the conclusion of this dissertation, including the integration of discovery, gains and reflections from the creations.
Children are the future of a country, and everyone used to be a child. If children are well taken care of, they will be strong and mature enough to deal with any difficulty in their future. They will achieve the goals of their self-fulfillment. The author experienced many critical decisions in her years of life, just like an artist painting the beauty of nature, capturing a glimpse of scenery at a specific moment. From staking up with every vague stroke, line, and appearance, a combination of points, lines, and spaces are gradually accumulated and formed, through continuous classification, capture, adjustment, and modification. The author expressed an artist's consciously appropriate "natural reproduction", which is unique, a careful management, time consuming, and the pursuit and fulfillment of her dream. She did not only pay attention to her own interest, but transformed her creations into love-spreading seeds to live a meaningful life.The author studied from analyzing her own life. In terms of her own interest, the development of her own expertise, and the long-term management of her care of children's lives, and demonstrated her creations through her graduation exhibition "Children& Play " which is the subject of her research. How do the kids in Taiwan play games together? What did the specialists who care for Children Development find? How did the artists draw the portrait of contemporary children's lives? How did the author demonstrate the rich implication and tension of a cluster of children playing games together through telling stories. Doing this by observing the urban children in the land where she grew up? Further study of this research extends to find the origin of creations, and to explore the appearance and nature of these works. Chapter One discusses the motivation, purpose, content, and scope of creations, choosing "Children& Play" as the core of creative works. Chapter Two studies about the theoretical basis of creation research, including the solace of arts from methodology, the influence of the developmental psychology to children's learning and playing games, comparison of female artists, the raw material of creation research, realistic portrait, beauty, and symbols. Chapter Three contains the development, formation and performance of creative ideas, toys and games, relevant information of the portrait of a cluster of children, the background of personal growth, creations showing a cluster of children playing games, sunny colors, and images of Taiwan. Chapter Four discusses the content, styles, mediums and techniques of creations, the series of children and games, layouts of patterned form, and operations of spaces and places. Chapter Five is as the self-introduction of the creations, including the records from the initiation and the analysis and explanation of the types of composition. Chapter six is the conclusion of this dissertation, including the integration of discovery, gains and reflections from the creations.
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遊戲, 童玩, 臺灣圖像, 群聚, games, toys for children, images of Taiwan, cluster