身體拓樸-論錄像藝術中的身體擬態與轉塑

dc.contributor林達隆zh_TW
dc.contributor陳永賢zh_TW
dc.contributorLin, Ta-Lungen_US
dc.contributorChen, Yung-Hsienen_US
dc.contributor.author黃盟欽zh_TW
dc.contributor.authorHuang, Meng-Chinen_US
dc.date.accessioned2020-12-10T03:28:13Z
dc.date.available2018-10-12
dc.date.available2020-12-10T03:28:13Z
dc.date.issued2018
dc.description.abstract本論文探討錄像藝術以身體作為媒介,反映出創作者的自我認同與創作動機,無形中傳遞出身體的潛能意志。文中針對當代影像與視覺文化間的互動性,包含探討相關藝術家作品解析,藉此提升對錄像藝術的見解與其延伸發展。探討錄像藝術的觀念意識與形式表現,主要以「身體」概念與其衍伸性議題作為研究主軸,論述方法以拓樸學概念作為切入途徑,並且擴及相關社會學、現象學、文化研究等之觀點來形成驗證架構,透過案例引證與客觀性辯證來說明研究內容。文中分析錄像藝術所衍伸的視覺性意義,並且審視錄像藝術所展現的鏈結面向,如何開展於藝術家、觀眾與作品之間,創造闡釋循環關係成為不斷衍生的意義文本。 論文共分成六章:第一章「緒論」,概述研究動機與目的、問題意識、研究方法、名詞界定,以及研究內容與架構;第二章「當代視覺藝術的身體意象」,討論身體意象轉譯呈現身體圖式之間的發展途徑,觸及社會體制、消費文化、流行文化與儀式性的交叉分析詮釋;第三章「錄像藝術中的身體拓樸」,由第二章延伸討論錄像藝術如何回應拓樸性寓意,透過藝術家及其作品分析「身體轉向」的意涵;第四章「錄像藝術中的身體擬態與轉塑」,探討錄像藝術作為身體與物質、機器與技術、環境與時代所呈現的創作系譜,延展「身體性」的當代觀點及其敞開性;進一步探討科技數位時代中身體的進行時態,進而探測錄像藝術的未來發展與表現類型;第五章「錄像藝術中的身體位移:以筆者的作品為例(2014-2018)」,旨要以作品發展創作脈絡說明創作間的「互文性」關係;第六章「結論」,總結涉及錄像藝術與身體議題的相互趨近關係,並且提出個人觀點回應本研究關注命題。 研究以「身體拓樸」作為筆者於錄像藝術中所體現之發展特質,藉由以錄像轉譯個人身體性之具體作為,並且釐清作品中所指涉之相互關係。經由此研究增廣錄像藝術的認識範疇下,意圖提出由身體拓樸到錄像拓樸之間的轉譯途徑。zh_TW
dc.description.abstractThis dissertation examines the transformation of video art into a visually symbolic language by utilising the body as a transformative medium, reflecting the artist’s own identity and creative motivation(s), virtually conveying the potential of the body as a site of discourse. In this dissertation, the interaction between contemporary video and visual culture involves exploring and analyzing the artist’s own works, so as to enhance the understanding of video art and its extension, which includes a discussion of the concept of consciousness and its expression through video art. The principal concept is the "body" and its potential extensibility is the major research focus. This study emphasises the corporeal “body” and relational issues. The method of argument is formed from viewpoints derived from cultural studies such as sociology, phenomenology, topography and other associated studies, content is illustrated through case citation and objective dialectics. This dissertation also analyzes the visual significance of the extension of video art and examines link orientation presented in video art and how it can be developed between artists, audiences and works to create an interpretive circular relationship as a continuously derived and meaningful text. The thesis consists of six chapters. Chapter I: Introduction, which summarizes and includes the motivations and purposes of the research, it deals with issues of questions around the nature of consciousness, research methodology, definition of nouns and the content and scope of the study. Chapter II: Body Image in Contemporary Visual Art, focuses on visual arts in the presentation of body technology, touching on how social systems involve social discipline, consumer culture and religious ceremonies and a cross-analysis of interpretation. Chapter III:Body topography in video art, extended by an expansion of the second chapter, discusses how video art is able to respond to topological morality, the possibility of "turning the body" through an analysis of artists and their works. Chapter IV: Body mimesis and configuration in Video Art, discusses the variety of video art as a body of material, in a mechanical and technological environment and the creation of a genealogy that extends the horizons of the contemporary view of "Body" and its openness. By exploring the bodily tendency in the digital age of science and technology and further examines the future of Video Art representations. Chapter V:Body displacement in Video Art: Utilises the author's own work as an example (2014-2018), aiming to illustrate “intertextuality” in the relationship between creations through the context of the development of the work. Chapter VI Conclusion, summarizes the close relationship between video art and physical issues, and proposes personal opinions in response to this research. This study uses “Body Topography” as the developmental trait that the author has embodied in video art. It uses videos to translate specific physical aspects of individuals and clarifies the relationship between the references in the works. Under the scope of the knowledge of the augmented video arts in this study, it is intended to propose a translative approach from the topological body to the topological structure of the video.en_US
dc.description.sponsorship美術學系zh_TW
dc.identifierG080260017T
dc.identifier.urihttp://etds.lib.ntnu.edu.tw/cgi-bin/gs32/gsweb.cgi?o=dstdcdr&s=id=%22G080260017T%22.&
dc.identifier.urihttp://rportal.lib.ntnu.edu.tw:80/handle/20.500.12235/114746
dc.language中文
dc.subject錄像藝術zh_TW
dc.subject擬態zh_TW
dc.subject轉塑zh_TW
dc.subject位移zh_TW
dc.subject身體拓樸zh_TW
dc.subjectvideo arten_US
dc.subjectmimesisen_US
dc.subjectconfigurationen_US
dc.subjectdisplacementen_US
dc.subjectbody topographyen_US
dc.title身體拓樸-論錄像藝術中的身體擬態與轉塑zh_TW
dc.titleBody Topography:A Study of Body Mimesis and Configuration in Video Arten_US

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