A study of learning effectiveness on digital game-based learning

dc.contributor國立臺灣師範大學工業教育學系zh_tw
dc.contributor.authorHong, J. Cen_US
dc.contributor.authorLin, C. Len_US
dc.contributor.authorHuang, H.Cen_US
dc.contributor.authorChen, Y. Nen_US
dc.contributor.authorLi, Y. Cen_US
dc.contributor.authorLu, C. Hen_US
dc.contributor.authorHuang, P. Hen_US
dc.contributor.authorHo, Y. Jen_US
dc.contributor.authorWu, C. J.en_US
dc.date.accessioned2014-10-30T09:33:45Z
dc.date.available2014-10-30T09:33:45Z
dc.date.issued2007-05-01zh_TW
dc.identifierntnulib_tp_E0302_02_018zh_TW
dc.identifier.urihttp://rportal.lib.ntnu.edu.tw/handle/20.500.12235/35356
dc.languageenzh_TW
dc.relationInternational Conference on Redesigning Pedagogy: Culture, Knowledge and Understanding, Singaporeen_US
dc.titleA study of learning effectiveness on digital game-based learningen_US

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