虛擬實境技術應用對國中生學習成效與設計行為的影響
dc.contributor | 張玉山 | zh_TW |
dc.contributor | Chang, Yu-Shan | en_US |
dc.contributor.author | 謝安琪 | zh_TW |
dc.contributor.author | Hsieh, An-Chi | en_US |
dc.date.accessioned | 2023-12-08T07:49:24Z | |
dc.date.available | 2026-06-01 | |
dc.date.available | 2023-12-08T07:49:24Z | |
dc.date.issued | 2022 | |
dc.description.abstract | 隨著科技的發展,越來越多的研究偏向於新興科技、雲端技術、5G及虛擬實境,本研究主要探討虛擬實境教學對國中生學習成效與設計行為的影響,研究目的為探討使用虛擬實境教學,對學生學習成效(空間能力、學習動機、設計表現)及設計行為的影響。研究採不等組前後測準實驗設計,以台北市某兩所國中的6個班級,共180位學生做為研究對象,進行八週的教學實驗,依據教學方式隨機分派為實驗組與控制組,研究者使用HTC VR設備搭配VIVEPORT平台教學,引導學生進行室內設計活動課程。回收後的資料,以敘述統計、單因子共變數分析、行為序列分析及質性訪談來探討其影響的差異。主要研究結果如下:(1)學生使用虛擬實境教學在學習成效上有較佳的表現;和(2)學生使用虛擬實境教學在設計行為上有較佳的表現。最後根據研究結果建議。 | zh_TW |
dc.description.abstract | This study is conducted to explore the effect of VR instruction on learning performance and design behavior of junior high school student. The purpose of this study is to explore VR teaching on the learning outcomes (including spatial ability, learning motivation, design performance) and design behavior. A nonequivalent pretest-posttest design was employed. Participants were 180 seventh grades from 6 classes of two junior high school located in Taipei, Taiwan, were recruited as resesrch in the study during 8-weeks experiment. They were asked to complete a motivation questionnaire and a spatial ability questionnaire. Design behavior and students’ works were also collected for statistics analysis. Through the descriptive statistics, one-way ANCOVA, sequence behavior analysis, and qualitative analysis, the findings are as follow: (1) Virtual reality teaching can effectively improve student's learning performance; (2) Virtual reality teaching can effectively improve student's design behavior. The relevant recommendations based on the study results are finally proposed. | en_US |
dc.description.sponsorship | 科技應用與人力資源發展學系 | zh_TW |
dc.identifier | 60771043H-41256 | |
dc.identifier.uri | https://etds.lib.ntnu.edu.tw/thesis/detail/3ffe34a581b612ccc13fb6e9d3c02928/ | |
dc.identifier.uri | http://rportal.lib.ntnu.edu.tw/handle/20.500.12235/120471 | |
dc.language | 中文 | |
dc.subject | 虛擬實境 | zh_TW |
dc.subject | 空間能力 | zh_TW |
dc.subject | 學習動機 | zh_TW |
dc.subject | 設計行為 | zh_TW |
dc.subject | Virtual reality | en_US |
dc.subject | Spatial ability | en_US |
dc.subject | Learning motivation | en_US |
dc.subject | Design behavior | en_US |
dc.title | 虛擬實境技術應用對國中生學習成效與設計行為的影響 | zh_TW |
dc.title | The Effects of VR Technology on Junior High School Student's Learning Performance and Design Behavior | en_US |
dc.type | etd |