當代城市景象之構築與再造
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2024
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城市(City),這座由不同元素無論是文化、種族、建築等解構、融合而成的巨構物,往往讓身處繁雜空間中的個體迷失了方向,不論是在鋼骨交織的摩天大廈中,在縱橫錯落的大眾交通系統裡,亦或者在數位網路空間(Cyberspace)的編碼下,尋找著轉譯的途徑等,日常甚至逐漸在各種虛實介面切換下組構而生,行走之餘觀看手機視窗,用餐之際觀看電視螢幕,對世界的認知與理解,被來自不同媒介的各種片面資訊切割,進而促使筆者認為,身歷城市的「奇境」中,何謂真實與何謂虛擬,兩者邊界模糊難以斷定,而對於自我的認知也趨向難解,筆者希望以自身的創作由不同造型繁複重組、堆疊形成一種存在於異質空間的錯動觀點,展現筆者對於「城市」的意象,也因以此概念撰寫本論文。本創作研究包含五個章節,第一章為研究動機與目的、研究與範圍以及創作模式與方法;第二章以虛實構築的城市概念為主軸,以《看不見的城市》( Invisible Cities )這被譽為後現代文化脈絡下著名的文本作為起點,探討在生存於資訊與空間爆炸的城市空間中,藝術家們是如何面對並且以創作傳達,第三章串聯前述之背景與文本,嘗試不同畫面的組構在紙本上呈現作品的多樣面貌,第四章則是針對作品系列與特色說明;最後為第五章總結,回顧創作及研究歷程,作為未來創作之路的展望。
City, a giant structure formed by the deconstruction and integration of different elements, whether culture, ethnicity, architecture, etc., often disorients individuals in a complex space, whether it is in a skyscraper intertwined with steel bones, in a criss-crossed mass transportation system, or in a digital cyberspace .Looking for ways to translate, etc., in daily life, and even gradually under the switch of various virtual and real interfaces, watching the mobile phone window while walking, watching the TV screen during meals, the cognition and understanding of the world are cut by various one-sided information from different media, and then the author believes that in the"wonderland" of the city, what is real and what is virtual, the boundary between the two is blurred and difficult to determine, and the cognition of self tends to be difficult to solve, the author I hope to use my own creation to form a distorted view of different shapes that exist in heterogeneous space, and to show the author's image of the "city", which is why I wrote this thesis with this concept. This creative research consists of five chapters, the first chapter is the motivation and purpose, research and scope, and creative mode and method, and the second chapter focuses on the concept of the city constructed by the virtual and the real, with"Invisible Cities" as the main axis Chapter 3 connects the aforementioned background and text, and tries to present the diverse aspects of the works on paper with the composition of different images, Chapter 4 is a description of the series and characteristics of the works, and finally Chapter 5 summarizes, reviewing the creative and research process as a prospect for the future creative path.
City, a giant structure formed by the deconstruction and integration of different elements, whether culture, ethnicity, architecture, etc., often disorients individuals in a complex space, whether it is in a skyscraper intertwined with steel bones, in a criss-crossed mass transportation system, or in a digital cyberspace .Looking for ways to translate, etc., in daily life, and even gradually under the switch of various virtual and real interfaces, watching the mobile phone window while walking, watching the TV screen during meals, the cognition and understanding of the world are cut by various one-sided information from different media, and then the author believes that in the"wonderland" of the city, what is real and what is virtual, the boundary between the two is blurred and difficult to determine, and the cognition of self tends to be difficult to solve, the author I hope to use my own creation to form a distorted view of different shapes that exist in heterogeneous space, and to show the author's image of the "city", which is why I wrote this thesis with this concept. This creative research consists of five chapters, the first chapter is the motivation and purpose, research and scope, and creative mode and method, and the second chapter focuses on the concept of the city constructed by the virtual and the real, with"Invisible Cities" as the main axis Chapter 3 connects the aforementioned background and text, and tries to present the diverse aspects of the works on paper with the composition of different images, Chapter 4 is a description of the series and characteristics of the works, and finally Chapter 5 summarizes, reviewing the creative and research process as a prospect for the future creative path.
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看不見的城市, 異質空間, 秩序與結構, 熵時代, 現代建築, Invisible Cities, Heterogeneous Spaces, Order and Structure, Age of Entropy, Modern Architecture