Please use this identifier to cite or link to this item: http://rportal.lib.ntnu.edu.tw:80/handle/20.500.12235/96719
Title: 整合式學習環境下博物館行動學習系統之研究
A study of an integrated learning environment and mobile touring system for historical museum
Authors: 蕭顯勝
Hsien-Sheng Hsiao
王盟傑
Meng-Jie Wang
Keywords: 博物館導覽
行動學習
平板電腦
探索式學習
museum education
mobile learning
tablet pc
inquiry-based learning
Issue Date: 2005
Abstract: 過去跟博物館相關的研究很多,但是多以博物館本身的展品放置、路線規劃或導覽服務設施規劃居多,對於運用導覽不同策略及學生參觀博物館的學習成效,均無太多的著墨。故本研究旨在發展一個「博物館整合式學習系統」且搭配適合的教學策略及配合學校的相關課程之安排,建構一個博物館探索學習環境,期望能透過本研究之分析、設計與實驗教學,讓學校教育結合參觀博物館的活動以及後續的延伸學習能夠更加多元,且能提供教師有關博物館學習的方式以及教學活動規劃之建議。研究方向為設計並實作整合式博物館學習環境,運用博物館學習平台、行動學習系統結合無線網路、平板電腦為工具,並以國中一年級學生為對象分析系統之學習成效。 為達研究目的,本研究採用文獻分析、系統開發與準實驗設計,首先探討相關文獻 以建構博物館整合式學習環境,再發展相關活動及教材。教學實驗以南投縣某國中一年級兩班79人為研究對象,一班為實驗組,進行「整合環境下博物館行動學習」;另一班為控制組,進行傳統導覽員解說。實驗結束後,利用單因子共變數分析、t檢定等方法進行統計分析,並觀察參觀行為及滿意度調查,最後進行資料分析,研究結果發現: 實施「博物館整合式學習環境」,能夠提升學生對於館內展示內容的理解程度,且學生對於這種教學方式的滿意程度呈正向反應;而另一方面,學生認為行動裝置的電力持續性以及無線網路環境的穩定性,都是需要再加強的地方。
This study developed an interactive guided-view model combining the concept of inquiry-based learning for students in historical museum. Many researchers revealed that enhanced learning which is fun can be more effective. Inquiry-based learning is a student-centered and student-lead process. The purpose is to engage the student in active learning. Those are the reasons why we choose the inquiry-based method to design the guiding activities of historical museum education. We constructed an interactive guided-view system and related content about historical exhibitions in museum. The system is used to support visitor in learning and exploring collaboratively with handheld devices in the museum. Therefore, the exhibits are designed to promote playful theme explorations and discovery games during the tours. This guided-view model provides instructional courses and integrates the exhibits on interactive game scenarios. In the wireless infrastructure, visitors can also share content about the exhibits by the handheld devices, like a positive role in social interactions. We make a seamless transition between real-place and virtual contexts interactions. Let learners pay their attention to exhibitions and self-construction. Summarily, we achieve the following contributions: (1) The guided strategies of the museum; (2) The development of interactive inquiry guided-view system; (3) How to integrate interactive factors of guided-view activities into the museum.
URI: http://etds.lib.ntnu.edu.tw/cgi-bin/gs32/gsweb.cgi?o=dstdcdr&s=%22http://etds.lib.ntnu.edu.tw/cgi-bin/gs32/gsweb.cgi?o=dstdcdr&s=id=%22GN0693710315%22.&%22.id.&
http://rportal.lib.ntnu.edu.tw:80/handle/20.500.12235/96719
Other Identifiers: GN0693710315
Appears in Collections:學位論文

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