Please use this identifier to cite or link to this item: http://rportal.lib.ntnu.edu.tw:80/handle/20.500.12235/90582
Title: 高中職學生現實和虛擬社會支持、自尊與網路成癮之相關研究
Actual Social Support, Virtual Social Support, Self-esteem and Internet Addiction among Senior High School Students in Taiwan
Authors: 林旻沛
Lin, Min-Pei
張桂綿
Chang, Kuei-Mien
Keywords: 高中職學生
現實社會支持
虛擬社會支持
自尊
網路成癮
senior high school students
actual social support
virtual social support
self-esteem
internet addiction
Issue Date: 2018
Abstract: 研究目的:本研究旨在探討高中職學生現實和虛擬社會支持、自尊與網路成癮間之關聯,並檢驗現實和虛擬社會支持與自尊對網路成癮之預測關係。 研究方法:本研究以高中與高職學生為研究對象,採取分層(高中、高職)叢集(以班為單位)方式進行立意性抽樣,共取得1922份有效樣本(高中學生佔48.86%;女性佔53.07%),並施以「社會支持量表」、「Rosenberg自尊量表」及「陳氏網路成癮量表」而後進行分析。 研究結果:(1)最近一年內高中職學生平均每週上網時間為18.22小時、標準差為18.44小時,其中平均每週花在非課業相關的上網時間為15.43小時、標準差為17.33小時;(2)最近一年內在各項網路活動的平均每週上網時間方面,以網路人際互動的平均時數最高、平均每週時數為8.83小時、標準差為13.14小時,線上遊戲次之、每週平均時數為4.50小時、標準差為8.91小時,接續依序是網路資訊活動、網路購物或買賣活動,以及網路色情活動;(3)現實社會支持可負向預測網路成癮;(4)虛擬社會支持能正向預測網路成癮;(5)現實社會支持可以正向預測自尊、但虛擬社會支持無法顯著預測自尊;(6)自尊能夠負向預測網路成癮;以及(7)自尊可部分中介現實社會支持對網路成癮之預測關係。 研究結論:本研究檢驗了現實和虛擬社會支持與自尊對網路成癮之預測模式,根據研究發現提出討論與建議,以供家長、輔導相關人員及未來研究參考。 關鍵詞:高中職學生、現實社會支持、虛擬社會支持、自尊、網路成癮
Objective: The purpose of this study was to investigate the relationship among actual social support, virtual social support, self-esteem and internet addiction among senior high school students in Taiwan. Moreover, the study focus on clarifying the relationship that actual social support, virtual social support, self-esteem predict internet addiction. Method: The participants of the study were recruited from senior high school in Taiwan by both stratified and random cluster sampling. 1922 valid questionnaires were received finally. The self-administered questionnaires included Social Support Scale, Rosenberg Self-esteem Scale, and Chen Internet Addiction Scale. Results: (1)The average hours on internet weekly were 18.22 hours(SD= 18.44 hours)in the recent year, in which 15.43 hours(SD= 17.33 hours)were for extracurricular activities. (2)The average hours on internet activities weekly were the human interaction was the highest, with an average number of 8.83 hours(SD= 13.14 hours), second was the online games, with an average number of 4.50 hours (SD= 8.91 hours), followed by internet information activities, online shopping, and online erotic activities. (3)Actual social support negatively predicted internet addiction. (4)Virtual social support positively predicted internet addiction. (5)Actual social support positively predicted self-esteem, but virtual social support didn’t significantly predict internet addiction. (6)Self-esteem negatively predicted internet addiction. (7)Self-esteem partly mediated the relationship that actual social support predict internet addiction. Conclusion: The study examined actual social support, virtual social support and self-esteem on internet addiction prediction model. The result from the study provides suggestions for parents, counselors, as well as for future research. KEY WORDS: senior high school students, actual social support, virtual social support, self-esteem, internet addiction
URI: http://etds.lib.ntnu.edu.tw/cgi-bin/gs32/gsweb.cgi?o=dstdcdr&s=%22http://etds.lib.ntnu.edu.tw/cgi-bin/gs32/gsweb.cgi?o=dstdcdr&s=id=%22G060301056E%22.&%22.id.&
http://rportal.lib.ntnu.edu.tw:80/handle/20.500.12235/90582
Other Identifiers: G060301056E
Appears in Collections:學位論文

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