吳崇旗Wu, Chung-Chi顏苾盈Yen, Bi-Ying2022-06-082021-01-262022-06-082021https://etds.lib.ntnu.edu.tw/thesis/detail/6a87813c786ea1017eaa98a76922a4e4/http://rportal.lib.ntnu.edu.tw/handle/20.500.12235/118523 本研究目的旨在探討禪繞畫應用在休閒教育課程對參與者學習成效影響之研究。依此,本研究以來自美國藝術創作型式-禪繞畫結合休閒教育概念設計出一套以禪繞畫型藝術創作學習課程,藉此累積作品紀錄學習成果,透過研究參與者在學習過程之學習成效,再以質性深度訪談的方式進行研究分析,於課程結束後進行個人訪談,整理歸納出學習禪繞畫之學習歷程對其產生之學習成效。 本研究以公開班形式在臺北市進行立意選取招生5至10名對於禪繞畫有興趣之參與者,進行每次4小時共3次休閒教育之課程,課程進行方式採用美國Zentangle.com官方認證之繪畫步驟、基本圖樣原則與技巧教學以及禪繞學之分享,搭配休閒教育課程以階段式方式學習,讓參與者能由基礎畫畫模仿至進階自行創作之技巧。 禪繞畫自2005年至今已在臺灣廣泛地被運用在學校美學課程、一般社區大學舒壓療癒課程及各式軟性議題之課程,基於研究者長期關注禪繞畫與休閒教育之議題,欲透過本研究試圖歸納整理出禪繞畫應用在休閒教育對參與者之學習成效影響之研究,進而達到研究之目的: 一、研究參與者在參與過程中之學習成果。 二、研究參與者參與禪繞畫休閒教育課程之學習成效。The purpose was to explore the influence of Zentangle in leisure education courses on participants' learning effectiveness. The researcher designed a set of art creation learning courses on the concept of art creation from the United States Zentangle combined with the concept of leisure education. In order to accumulate the recording of participants’learning process. The results were studied and analyzed in the form of qualitative interviews. After the end of the course to sort out of learning Zentangle class. The study conducted a personal interview. In this study, an open class was conducted in Taipei City to enroll 7 participants who were interested in Zentangle. Total for three times for four hours each time. The open class used the official certification of Zentangle.com. Above the drawing steps, drawing principles and skills teaching, and with leisure education courses of sharing Zentangle. So that participants could learn from basic zentangle painting to advanced self-creating skills. Since 2005, Zentangle had been widely used in school aesthetics courses, general community college relieving and healing courses, and treatment topic courses. Based on researchers’ long-term attention to Zentangle and leisure education issues, through this study, I tried to summarize and sort out the study of the effect of Zentangle in leisure education on the learning effectiveness of participants, and then achieved the purpose of the study: 1. Study the learning process of participants. 2. Research participants' influence on themselves after participating in the leisure education course of Zentangle.禪繞畫休閒教育課程學習成果學習成效zentangleleisure education courseslearning resultslearning effectiveness禪繞畫應用在休閒教育課程對於參與者學習成效影響之研究The Study on Influence of Zentangle in Leisure Education Courses on Participants' Learning Effectivenes學術論文