多媒體遊戲教材對分類概念發展的促進效果(I/II)
dc.contributor | 國立臺灣師範大學教育心理與輔導學系 | zh_tw |
dc.contributor.author | 宋曜廷 | zh_tw |
dc.contributor.author | 張國恩 | zh_tw |
dc.date.accessioned | 2014-12-02T06:38:56Z | |
dc.date.available | 2014-12-02T06:38:56Z | |
dc.date.issued | 2002-07-31 | zh_TW |
dc.description.abstract | The ability of categorization may be one the most crucial part of young children's concept development. Based on the importance of understanding how the categorization ability of young children is developed and the methods of designing strategies to facilitate the development of their categorization concept, this study has two objectives: 1. investigating the categorical concept development of children in Taiwan,; 2. Designing software suitable for facilitating children's categorical concept development. In the study of the first year, we compared the categorical concepts of the four- to six- year old children of greater Taipei area. We found that in the dimension of preference, there is no theme-category conceptual shift for children of different ages; however, in the dimension of ability, there is a theme-category shift among children of different ages. In the study of the second year, we found that the software developed by Chang, Sung, and Lee (2000) is effective for facilitating children's concept development. | en_US |
dc.identifier | ntnulib_tp_A0201_04_004 | zh_TW |
dc.identifier.uri | http://rportal.lib.ntnu.edu.tw/handle/20.500.12235/40813 | |
dc.language | zh_TW | zh_TW |
dc.relation | (國科會補助專題研究計畫,NSC90-2520-S-003-013) | zh_tw |
dc.subject.other | 教材 | zh_tw |
dc.subject.other | 多媒體 | zh_tw |
dc.subject.other | 概念發展 | zh_tw |
dc.subject.other | 遊戲 | zh_tw |
dc.subject.other | 類別概念 | zh_tw |
dc.title | 多媒體遊戲教材對分類概念發展的促進效果(I/II) | zh_tw |