Designing an electronic guidebook for learning engagement in a museum of history

dc.contributor 國立臺灣師範大學教育心理與輔導學系 zh_tw
dc.contributor.author Sung, Y. T. en_US
dc.contributor.author Chang, K. E. en_US
dc.contributor.author Hou, H. T. en_US
dc.contributor.author Chen, P. F. en_US
dc.date.accessioned 2014-12-02T06:38:46Z
dc.date.available 2014-12-02T06:38:46Z
dc.date.issued 2010-01-01 zh_TW
dc.description.abstract Museums provide important avenues for lifelong learning, and using information and communication technology to maximize a museum’s lifelong learning potential is a recognized issue. This study proposed a human–computer–context interaction (HCCI) framework as a guide for designing a mobile electronic guidebook for a history museum. To fulfill the goals of the HCCI framework, two strategies, problem-based inquiry and historical-context-embedded visiting, were used to implement a HCCI guidebook. To evaluate the effects of the HCCI guidebook, this study conducted an experiment to compare three visiting modes: Visiting with the HCCI guidebook; visiting with a worksheet; and visiting without any supplementary tools. Sixty-two college students participated in the evaluation of the HCCI guidebook in the Tang dynasty tri-color glazed pottery exhibition at the National Museum of History. The results showed that the students with the HCCI guidebooks had, on average, a longer holding time with exhibits than either students with paper-based worksheets or students without supplementary materials. However, there were no significant differences in the knowledge gained about exhibits among the three modes. en_US
dc.description.uri http://www.sciencedirect.com/science/article/pii/S0747563209001241/pdfft?md5=223c4949235d3e335c60592b436b05c1&pid=1-s2.0-S0747563209001241-main.pdf zh_TW
dc.identifier ntnulib_tp_A0201_01_044 zh_TW
dc.identifier.issn 0747-5632 zh_TW
dc.identifier.uri http://rportal.lib.ntnu.edu.tw/handle/20.500.12235/40711
dc.language en_US zh_TW
dc.publisher ELSEVIER en_US
dc.relation Computers in Human Behavior, 26(1),74-83. en_US
dc.relation.uri http://dx.doi.org/10.1016/j.chb.2009.08.004 zh_TW
dc.subject.other Museum en_US
dc.subject.other Informal leaning en_US
dc.subject.other Mobile learning en_US
dc.subject.other Guidebook en_US
dc.subject.other Life long learning en_US
dc.subject.other Interactive learning environment en_US
dc.subject.other Multimedia/hypermedia systems en_US
dc.title Designing an electronic guidebook for learning engagement in a museum of history en_US
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