5E學習環融入擴增實境Scratch專題式程式設計課程中提示策略對不同先備知識國小生學習成效、動機及態度之影響
dc.contributor | 陳明溥 | zh_TW |
dc.contributor | Chen, Ming-Puu | en_US |
dc.contributor.author | 白昀笙 | zh_TW |
dc.contributor.author | Pai, Yun-Sheng | en_US |
dc.date.accessioned | 2024-12-17T03:16:03Z | |
dc.date.available | 2026-07-23 | |
dc.date.issued | 2024 | |
dc.description.sponsorship | 資訊教育研究所 | zh_TW |
dc.identifier | 61108008E-45623 | |
dc.identifier.uri | https://etds.lib.ntnu.edu.tw/thesis/detail/ae0bc9ec83bcd7c952b27982b278b589/ | |
dc.identifier.uri | http://rportal.lib.ntnu.edu.tw/handle/20.500.12235/122662 | |
dc.language | 中文 | |
dc.title | 5E學習環融入擴增實境Scratch專題式程式設計課程中提示策略對不同先備知識國小生學習成效、動機及態度之影響 | zh_TW |
dc.title | Effects of Prompting and Prior Knowledge on Elementary Students’ Scratch Project-based Programming Performance, Motivation and Attitude through 5E Learning Cycle with AR | en_US |
dc.type | 學術論文 |