具學習夥伴之線上遊戲學習系統之研究

dc.contributor國立臺灣師範大學科技應用與人力資源發展學系zh_tw
dc.contributor.author蕭顯勝zh_tw
dc.contributor.author黃元暉zh_tw
dc.contributor.author洪琬諦zh_tw
dc.contributor.author林建佑zh_tw
dc.contributor.author蔡福興zh_tw
dc.date.accessioned2014-10-30T09:34:43Z
dc.date.available2014-10-30T09:34:43Z
dc.date.issued2010-05-01zh_TW
dc.description.abstract數位遊戲具有奇幻、規則、目標、感官刺激、挑戰、神祕感與控制等特性,提升使用者的專注與投入,這樣的體驗能讓人們專注於學習上,但學習者可能只將專注力放在遊戲娛樂非學習上,原因在遊戲與教學內容間連結鬆散,反而減低學習動機。學習夥伴有同儕互動、提高動機及學習成效之特性,因此本研究建置一具學習夥伴機制之線上遊戲學習系統試圖解決遊戲與學習內容鬆散連結問題,並以國小六年級學生為研究對象進行實驗,探討分別利用學習夥伴機制進行線上遊戲教學與無利用學習夥伴機制線上遊戲教學在學習成效之差異,實驗結果證實使用學習夥伴機制系統的學習成效較佳。zh_tw
dc.description.abstractDigital games have some traits, such as fantasy, rule, goal, excitement, mystery, challenge, and control. It makes people immerse in and concentrate on digital games, and that kind of experience can make people focus on learning. Yet, participants could only want to play digital games, but not want to learn from digital games. The reason is that the link between learning contents and game contents isn’t tight enough. Learning companions have characteristics such as peer interaction, gaining motivation, and learning outcomes. Therefore, this study constructs an online game-based learning system with learning companions to solve the problem in linking learning contents and game contents. In the experiment with 6th graders in an elementary school, we find that the achievement of the students using online game-based learning system with learning companions are higher than that of the students using online game-based learning system without learning companions.en_US
dc.description.urihttp://ijdlt.org/download.php?dir=papers&filename=00052036-01-005-%E5%85%B7%E5%AD%B8%E7%BF%92%E5%A4%A5%E4%BC%B4%E4%B9%8B%E7%B7%9A%E4%B8%8A%E9%81%8A%E6%88%B2%E5%AD%B8%E7%BF%92%E7%B3%BB%E7%B5%B1%E4%B9%8B%E7%A0%94%E7%A9%B6(final).pdfzh_TW
dc.identifierntnulib_tp_E0206_01_035zh_TW
dc.identifier.issn2071-260Xzh_TW
dc.identifier.urihttp://rportal.lib.ntnu.edu.tw/handle/20.500.12235/36033
dc.languagechizh_TW
dc.publisher國立交通大學zh_tw
dc.relation數位學習科技期刊,2(2),1-21。zh_tw
dc.subject.other數位遊戲zh_tw
dc.subject.other遊戲式學習zh_tw
dc.subject.other學習夥伴zh_tw
dc.subject.otherDigital gameen_US
dc.subject.otherGame-based learningen_US
dc.subject.otherLearning companionen_US
dc.title具學習夥伴之線上遊戲學習系統之研究zh_tw

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