Improving Creative Thinking by Using Self-regulated On-line Games.
dc.contributor | 國立臺灣師範大學科技應用與人力資源發展學系 | zh_tw |
dc.contributor.author | Wang, C. Y. | en_US |
dc.contributor.author | Wu, Jeff | en_US |
dc.contributor.author | Hsiao, H. S. | en_US |
dc.date.accessioned | 2014-10-30T09:34:45Z | |
dc.date.available | 2014-10-30T09:34:45Z | |
dc.date.issued | 2006/11/30-12/4 | zh_TW |
dc.identifier | ntnulib_tp_E0206_02_039 | zh_TW |
dc.identifier.uri | http://rportal.lib.ntnu.edu.tw/handle/20.500.12235/36044 | |
dc.language | en | zh_TW |
dc.relation | 14th International Conference on Computers in Education (ICCE2006), Institute of Industrial Technology Education, National Taiwan Normal University, Taiwan. | en_US |
dc.title | Improving Creative Thinking by Using Self-regulated On-line Games. | en_US |