結合設計式學習與密鋪圖形設計於多點觸控 平台之系統建置

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2013

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本研究目的為開發一個以密鋪圖形設計為主題的多點觸控支援設計式學習系統,並於系統建置完成後進行系統評估以瞭解其易用性以及將系統用於實際課堂中的可能性。本研究系統開發環境選在Windows系統上進行開發,以C#以及XAML 為系統開發語言,Visual Studio為開發工具,並以系統開發生命週期中修改版瀑布式模型為系統開發方法,分別為系統規劃、系統分析、系統設計、系統建置、及系統評估五個主要步驟,且於開發過程中邀請國小高年級學生針對系統功能及介面進行測試與偵測系統錯誤,待建置完成以台北市某國小16位五年級學生為實驗對象進行學習活動,並於活動後針對系統易用性進行評估測試,藉此完成一能結合設計式學習與密鋪圖形設計於多點觸控平台之系統。經由使用者多次的測試以及系統評估的結果,得知本系統功能符合設計式學習各階段要素及密鋪圖形設計之需求,可實際用於課堂中,並能提供建議予未來支援設計式學習的多點觸控系統研究參考。
The purpose of this study was to develop and evaluate a multi-touch enhanced collaborative design-based learning system, and tessellations used to be the topic of the design-based learning. Also it’s based on Windows, which was coded in C# (C sharp) and XAML using Visual Studio, and we utilizes the modified waterfall models in software development processes, which model including the five phases of requirements, analysis, design, implementation and evaluation. During development processes, there are totally 8 students who participated voluntarily in a series of testing and debugging, also we conducted the experiment that in a local school, who invited 16 students to assess the usability of the system. The evaluation of the system which via testing, debugging and the experiment concluded that (1) the design of the system on user interface and learning functions for design-based learning and tessellation are acceptable; (2) our system has the potential for school use.

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多點觸控, 設計式學習, 密鋪圖形, multi-touch, design-based learning, tessellation

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