請用此 Handle URI 來引用此文件: http://rportal.lib.ntnu.edu.tw:80/handle/20.500.12235/35772
標題: Using Cognitive Affective Interaction Model to construct On-line Game for Creativity
作者: 國立臺灣師範大學科技應用與人力資源發展學系
Hsiao, H. S.
Wong, K. H.
Wang, M. J.
Yu, K. C.
Chang, K. E.
Sung, Y. T.
公開日期: 19-四月-2006
摘要: The paper constructed an online game for Creativity. The development of the game is based on the Cognitive Affective Interaction Model that was designed to help students develop the skills for divergent and creative thinking. First, we proposed a framework for designing creativity games. Then, an online game system is constructed with the strategies of teaching for creativity. We proved that the creativity of the learners can be improved by the proposed game-based learning system. Conclusively, game-based learning creates a new opportunity for creativity.
URI: http://rportal.lib.ntnu.edu.tw/handle/20.500.12235/35772
其他識別: ntnulib_tp_E0204_02_060
顯示於類別:教師著作

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